for "_i" from 0 to 1 do{
	_factor=(_i*1.5)+0.1;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1924.7646, 1122.2877,_factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_1 = _this;
	};

	_vehicle_3 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1937.4226, 1115.8278, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_3 = _this;
	  _this setDir 55.422802;
	};

	_vehicle_7 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1911.1023, 1119.535, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_7 = _this;
	  _this setDir -19.254496;
	};

	_vehicle_8 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1901.6035, 1108.964, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_8 = _this;
	  _this setDir -75.09832;
	};

	_vehicle_15 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1930.5486, 1091.884,_factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_15 = _this;
	  _this setDir -199.60059;
	};

	_vehicle_16 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1916.9033, 1089.048, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_16 = _this;
	  _this setDir -180.3461;
	};

	_vehicle_17 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1939.9833, 1102.5121, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_17 = _this;
	  _this setDir -255.44441;
	};

	_vehicle_18 = objNull;
	if (true) then
	{
	  _this = createVehicle ["Base_WarfareBBarrier10xTall", [1904.2067, 1095.4315, _factor], [], 0, "CAN_COLLIDE"];
	  _vehicle_18 = _this;
	  _this setDir -124.92326;
	};
};